Market Size
Last updated
Last updated
RealGo is poised at the confluence of several high-growth sectorsโmeme coins, NFTs, augmented reality (AR) gaming, adventure gaming, general gaming, and Pokรฉmon GO-like experiences. This multidimensional approach not only enhances the depth of gameplay but also amplifies the market potential by drawing from diverse user bases. Here's a detailed breakdown of the segments that constitute our Total Addressable Market (TAM):
Meme Coin Users: With meme coins such as Dogecoin, PepeCoin, and Floki Inu, this market has demonstrated viral growth and robust engagement. Conservatively, this segment represents approximately 20 million active users globally.
NFT Market: NFTs have revolutionized digital ownership, creating a booming market that extends beyond art into gaming and collectibles. This segment is conservatively estimated at over 11 million participants worldwide.
AR Gamers: Pioneered by experiences like Pokรฉmon GO, the AR gaming segment is fast-growing, with an estimated over 1 billion mobile AR users worldwide.
Adventure Games: A staple genre in gaming with broad appeal, commanding a robust following of about 143 million enthusiasts globally.
General Gamers: Encompassing all gaming platforms, this vast segment includes over 3.2 billion individuals worldwide.
Pokรฉmon GO Alike Products: These products offer a unique niche within AR and location-based gaming, attracting over 1 billion users(downloads).
Calculating the Total Addressable Market
Combining these figures gives us a preliminary market pool:
Total Combined User Base: Summing all segments yields a potential user base of approximately 4.97 billion (considering overlaps).
Adjusted for Unique Reach and Overlaps: Realistically, not all segments are entirely distinct. After adjusting for overlaps, the unique potential user base conservatively stands at approximately 1.8 billion unique global users.
Estimating Market Capture
If RealGo captures just 0.1% of this refined and unique user base, the immediate market reach translates to:
Total Addressable Market (Users): 1,800,000,000 ร 0.001 = 1,800,000 users.
Market Size Reference
https://www.skyquestt.com/report/web-3-0-blockchain-market#:~:text=Web 3.0 Blockchain Market Insights,period (2024-2031).
https://www.skyquestt.com/report/mobile-gaming-market#:~:text=Mobile Gaming Market Insights,period (2024-2031).
https://www.gminsights.com/industry-analysis/web3-gaming-market/market-size#:~:text=Web3 Gaming Market size was,is substantially impacting the market.
https://www.binance.com/en/blog/all/binance-global-user-survey-45-joined-crypto-in-2024-6434747834824784265 Binance Global User Survey: 45% Joined Crypto in 2024
https://coinlaw.io/bitcoin-statistics/ Bitcoin Statistics 2025: Market Insights, Adoption Trends, and Future Predictions
https://www.coolest-gadgets.com/nft-statistics/ NFT Statistics By Market Size, Industries, Demographics and Facts
https://www.statista.com/statistics/1098630/global-mobile-augmented-reality-ar-users/ Mobile augmented reality (AR) users worldwide from 2023 to 2028
https://www.statista.com/outlook/amo/app/games/adventure-games/worldwide Adventure Games - Worldwide
https://prioridata.com/number-of-gamers/ How Many Gamers Are There in 2025? Latest Stats
https://www.owebest.com/blog/pokemon-downloads Pokรฉmon Go: Downloads, Revenue and Usage Statistics 2025
https://www.dexerto.com/pokemon/how-many-people-play-pokemon-go-pokemon-go-player-count-2132719/ How many people play Pokemon Go? Pokemon Go player count 2025